HANG ON HARVEY!
Got this game for Xmas back in 1973 or 1974 I think. It was a two player game. Each player had a 'Harvey', a flat plastic figure with hooks/cutouts at the hands and feet. You also had some pegs, and a plastic 'wall' with holes in it on a stand. You put your Harvey on the top of the wall, with a peg under each arm, then you would take it in turns to remove one peg and move it elsewhere, the idea being Harvey would swing down onto the peg below as you removed one each time. The first player to get Harvey to the bottom without falling down won, I think.
UP PERISCOPE!
Kind of like a vertical Battleships game, except you had a periscope to view the other side of the board, and you had to move the periscope to a row, have a look, and if there was a ship there, estimate how far it was away, and push your plastic torpedo through the board, hopefully dislodging the ship from the other side. This was a very popular game at Xmas time at school (when we could bring in a game), and my classmates used to queue up to play it.
CAPSELA
Not really a game, but a modular construction toy, like Meccano, but made of plastic. You had these interlocking globes that were either empty, or contained gears, or a motor, and you could build a variety of devices with it.
FLIGHT DECK/SUPER FLIGHT DECK
These have been mentioned elsewhere but I remember them fondly. Super Flight Deck differed in that you used a catapult launcher to launch your 'Phantom' (or 'Sea Harrier' if you're American) from the flight deck. The plane was suspended on what can best be described as fishing line, and was meant to go to the top of the line, turn around, and then you landed it. In my case, it would go to the top of line, and then come in backwards. That made it more of a challenge...
TCR: TOTAL CONTROL RACING
An American version of Scalextric perhaps? You were able to change lanes, they had corners where you could do 'skid turns', and there were 'drone cars' on the track that were designed to get in the way when you were racing.
POCKETEERS
Remember those? Mini handheld games, before the days of computerised handhelds. I never owned one myself, but plenty of the kids at school had them, and I loved going into Woolworths on a Saturday and playing with the Pocketeers in the toy section whilst my parents were shopping elsewhere in the store (back in the days when it was safe to leave kids alone in a store).
CASIO CALCULATOR 'NUMBER GAME'
When I was at secondary school, there was a friend who had a Casio calculator. It used to have this number game where you kept pressing a key to cycle thru the numbers from 0-9 plus 'n', in order to match the number(s) that were appearing on the right hand side of the display.
HAUNTED HOUSE
My sister had this game. I remember setting up the traps: the wobbly floor, the stairs, the chute/broomstick (if the ball bearing came out of the chimney and landed in the chute, it would lever the broomstick upwards in the other room and knock anyone nearby flying).. can't remember the fourth trap tho.
ONE TOY THAT PROBABLY WOULDN'T BE ALLOWED NOW...
I had a toy rifle that looked exactly like one of the rifles used by British soldiers in the seventies (well, it did to an 8-year old). It had a removable clip, plus bullets that you put into the clip and fired. I absolutely loved this toy, until I made the mistake on Boxing Day of playing outside with it, and thereby losing half of the plastic bullets in the process. God only knows what would happen to a kid holding a magazine loaded rifle firing bullets these days... imagine the horror headlines...
AND ONES THAT I CAN'T REMEMBER THE NAMES OF...
1. I had a game which involved plastic characters with spoons sticking out, and you put a plastic egg in the spoon and went around the board and over the obstacles trying not to drop your egg...
2. My sister had a game which consisted of two mazes, one red and one blue, both connected to a buzzer or light. At some point, you said 'go', and raced to complete the maze. The first person to complete the maze got their ball bearing in the finish point, which completed the circuit and the light came on or the buzzer sounded.
3. I remember playing with a toy where you controlled a helicopter, which was on an arm and had a central base. You had controls to make the helicopter go up and down and forward/backward (elevate the arm up and down and forward/backward, of course). The helicopter had a little hook on it as I recall, and you had things you could pick up with the helicopter.
Cheers
Armchair
Got this game for Xmas back in 1973 or 1974 I think. It was a two player game. Each player had a 'Harvey', a flat plastic figure with hooks/cutouts at the hands and feet. You also had some pegs, and a plastic 'wall' with holes in it on a stand. You put your Harvey on the top of the wall, with a peg under each arm, then you would take it in turns to remove one peg and move it elsewhere, the idea being Harvey would swing down onto the peg below as you removed one each time. The first player to get Harvey to the bottom without falling down won, I think.
UP PERISCOPE!
Kind of like a vertical Battleships game, except you had a periscope to view the other side of the board, and you had to move the periscope to a row, have a look, and if there was a ship there, estimate how far it was away, and push your plastic torpedo through the board, hopefully dislodging the ship from the other side. This was a very popular game at Xmas time at school (when we could bring in a game), and my classmates used to queue up to play it.
CAPSELA
Not really a game, but a modular construction toy, like Meccano, but made of plastic. You had these interlocking globes that were either empty, or contained gears, or a motor, and you could build a variety of devices with it.
FLIGHT DECK/SUPER FLIGHT DECK
These have been mentioned elsewhere but I remember them fondly. Super Flight Deck differed in that you used a catapult launcher to launch your 'Phantom' (or 'Sea Harrier' if you're American) from the flight deck. The plane was suspended on what can best be described as fishing line, and was meant to go to the top of the line, turn around, and then you landed it. In my case, it would go to the top of line, and then come in backwards. That made it more of a challenge...
TCR: TOTAL CONTROL RACING
An American version of Scalextric perhaps? You were able to change lanes, they had corners where you could do 'skid turns', and there were 'drone cars' on the track that were designed to get in the way when you were racing.
POCKETEERS
Remember those? Mini handheld games, before the days of computerised handhelds. I never owned one myself, but plenty of the kids at school had them, and I loved going into Woolworths on a Saturday and playing with the Pocketeers in the toy section whilst my parents were shopping elsewhere in the store (back in the days when it was safe to leave kids alone in a store).
CASIO CALCULATOR 'NUMBER GAME'
When I was at secondary school, there was a friend who had a Casio calculator. It used to have this number game where you kept pressing a key to cycle thru the numbers from 0-9 plus 'n', in order to match the number(s) that were appearing on the right hand side of the display.
HAUNTED HOUSE
My sister had this game. I remember setting up the traps: the wobbly floor, the stairs, the chute/broomstick (if the ball bearing came out of the chimney and landed in the chute, it would lever the broomstick upwards in the other room and knock anyone nearby flying).. can't remember the fourth trap tho.
ONE TOY THAT PROBABLY WOULDN'T BE ALLOWED NOW...
I had a toy rifle that looked exactly like one of the rifles used by British soldiers in the seventies (well, it did to an 8-year old). It had a removable clip, plus bullets that you put into the clip and fired. I absolutely loved this toy, until I made the mistake on Boxing Day of playing outside with it, and thereby losing half of the plastic bullets in the process. God only knows what would happen to a kid holding a magazine loaded rifle firing bullets these days... imagine the horror headlines...
AND ONES THAT I CAN'T REMEMBER THE NAMES OF...
1. I had a game which involved plastic characters with spoons sticking out, and you put a plastic egg in the spoon and went around the board and over the obstacles trying not to drop your egg...
2. My sister had a game which consisted of two mazes, one red and one blue, both connected to a buzzer or light. At some point, you said 'go', and raced to complete the maze. The first person to complete the maze got their ball bearing in the finish point, which completed the circuit and the light came on or the buzzer sounded.
3. I remember playing with a toy where you controlled a helicopter, which was on an arm and had a central base. You had controls to make the helicopter go up and down and forward/backward (elevate the arm up and down and forward/backward, of course). The helicopter had a little hook on it as I recall, and you had things you could pick up with the helicopter.
Cheers
Armchair
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