Originally posted by magneticfly
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Not surprising with Monopoly because the game played properly takes so long, and has so little player interaction.
A whole separate problem was arguing about the rules, for which the prize goes to the *original* version of Escape From Colditz, with things specifically allowed in one paragraph being specifically barred in others.
(the revised rules in the later Gibson version were not so bad)
Worst regular offender for this were undoubtedly Spears Games, which produced some attractive games that proved essentialy unplayable due to nonsensical and apparently untested rules.
"Cat's Mansion" might stand as an example in this category.
Agreed tweaks can markedly improve games with real rule flaws.
And playing "Shark Attack" with jelly babies so you could bite off the swimmer's legs was an officially recognised variant.

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