Back in my Spectrum days, it wasn't the norm for games to have selectable difficulty levels (the brilliant Dark Star being an exception).
Nowadays pretty well every game can be configured to suit all levels of player.
I recently completed the new Halo Infinite campaign on the second-highest level (Heroic), but baulked at cranking it up to legendary level.
Nowadays pretty well every game can be configured to suit all levels of player.
I recently completed the new Halo Infinite campaign on the second-highest level (Heroic), but baulked at cranking it up to legendary level.
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