Recently finished Bard's Tale IV Director's Cut on Xbox One.
Overall it was quite an enjoyable old-school D&D-style game, but one mission near the end is almost impossible and ruined the experience for me.
You travel to an isolated island, have to explore some ruins and save a king, which I accomplished after a couple of days of grind.
When though you try to leave the stronghold, you are ambushed by a virtually invincible enemy.
If you hadn't selected the optimum team for this particular enemy before starting the mission (which I hadn't), then it is impossible to succeed.
My only option was to abandon hours of gameplay and go back to a previous save so I could continue with the main quest.
That is really, really bad game design.
Overall it was quite an enjoyable old-school D&D-style game, but one mission near the end is almost impossible and ruined the experience for me.
You travel to an isolated island, have to explore some ruins and save a king, which I accomplished after a couple of days of grind.
When though you try to leave the stronghold, you are ambushed by a virtually invincible enemy.
If you hadn't selected the optimum team for this particular enemy before starting the mission (which I hadn't), then it is impossible to succeed.
My only option was to abandon hours of gameplay and go back to a previous save so I could continue with the main quest.
That is really, really bad game design.
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